About Me

  • Full Name:Agustin Nicolas Cavalie
  • Phone:+ 54 2355489080
  • Email:agustincavalie14@gmail.com
  • Address:Capital Federal, Buenos Aires Argentina

Hello There!

Hey! I’m a game designer focused on polish, game feel, and making gameplay that’s not just functional, but fun and satisfying.

I’ve developed both 2D arcade-style indie games and full 3D projects, often working solo across design, programming, and visual assets. Beyond games, I’ve also created interactive educational experiences for museums and institutions.

I enjoy prototyping and fine-tuning gameplay until every movement, hit, and transition feels right. I work with tools like Unity, Photoshop, Aseprite, Illustrator, and Crocotile 3D to bring my ideas to life from concept to final polish.

My design style is inspired by the exploration and storytelling of Tunic, Hollow Knight, and Dark Souls, combined with the fast-paced, fluid gameplay of Devil May Cry, Downwell, or Smash Bros. I aim to create experiences that feel good to control and even better to master.


Professional Experience

  • De Wikimedia al Museo

    july 2024 - january 2025
  • De Wikimedia Al Museo - WebGL - CellPhone/PC

    • Role
      Gameplay Programmer
    • Engine
      Unity
    • Summary
      Collection of WebGl mini-games which are solved by going through the museum tour.
    • Contributions
      • Minigame Design: Creation of the game design based on information from the museum
      • Player Mechanics: Drag, select, move cameras and buttons.
      • Bug Fixing & Optimization: Tracked down and resolved gameplay bugs and errors in the code, improving performance and overall game stability.
      • WebGL Configuration: Creation of the game oriented to both cell phones and PCs

Personal Projects

  • L´agrima The Eternal Sword

  • Apr 2023 - Nov 2023 - Solo Project - Windows

    A Isometric Diablo-Style Fantasy

    This game prototype is a personal project that showcases my skills in AI development and combat mechanics. Implementation of bosses, a State Machine, a skill purchase and upgrade system, and cinematics in a 3D environment.

  • Gun Gambit

  • Jul 2023 - Oct 2023 - Group Proyect - Windows

    Top-Down Hotline Miami-Style

    In this project I was in the area of ​​testing, polishing, optimization and WebGL version in addition to doing the level design.

    Play

  • AstroCat Catcher

  • Jan 2022 - March 2022 - Solo Proyect - Windows

    Arcade 2D Game Snake-Inpired

    Solo project where I practiced using particles, shaders, and bursts in a controlled space. Except for the sound and music, all the art is my own creation. Fast and addictive gameplay. Difficult to master.

    Play

Skills

Engines

  • Unity

  • Unreal

Other Tools

  • Aseprite

  • Adobe Illustrator

  • Adobe Premiere

  • Adobe Photoshop

  • ShotCut

  • PicoCad

  • Crocotile

Code

  • C#

  • C++

  • HTML5

Programming Concepts

  • Solid knowledge and experience in programming patterns applied to videogames, such as Factory, Builder, Command, Mediator, Strategy, Observer, Object Pooling, etc.

  • Knowledge and experience using AI algorithms such as A* Pathfinding, Dijkstra, FSM, Steerings, Obstacle Avoidance, Roulette, Flocking, Decision Trees and Behaviour Trees.

  • Knowledge using the MVC architectural pattern.

  • Knowledge in multiplayer architectures like Full Authoritative and Non authoritative.


My Resume

  • Work Experience

  • Game Developer

    Wikimedia Argentina - 2024 - 2025

    Lead Developer on the Games Collection of the Gregorio Álvarez Museum in Neuquén. Developer, Design, and Main QA.

  • Support and Service Agent

    Activo Contact Center - 2019 - Present

    Customer Service Representative involved in various marketing campaigns with dynamic objectives to meet.

  • Screenwriter

    Guionarte School - 2018 - 2019

    Production and scriptwriting for numerous short films and series for international distribution. Among the projects completed are: Damian Szifron's Simulators, and his own productions "Friends" and "Memories."

  • Administrative Cadet

    Baufeld Contructions SRL - 2016 - 2018

    Preparation and delivery of administrative documentation


  • Education

  • Game Development Technician

    UADE - 2021 - 2024 Completed
  • Certified English C2

    Education First - 2020 - 2022 Completed
  • Film Screenwriter

    FUC - 2019 - 2020
  • Screenwriter

    Guionarte School - 2018 - 2019 Completed